Waves of the Atlantide Wiki
Farket (talk | contribs)
No edit summary
Farket (talk | contribs)
Line 74: Line 74:
   
 
==Style 3==
 
==Style 3==
{| class="wikitable"
+
{| class="wikitable" width="40%"
 
|-
 
|-
 
!colspan="3"|Production
 
!colspan="3"|Production
Line 80: Line 80:
 
! Tier !! Column 1 !! Column 2
 
! Tier !! Column 1 !! Column 2
 
|-
 
|-
! Tier 1 || [[File:Anvil.png|75px|link=]]<br>+1 Production Material/City || [[File:Loaf.png|75px|link=]]<br>+1 Food/City
+
| Tier 1 || <center>[[File:Anvil.png|75px|link=]]<br>+1 Production Material/City || <center>[[File:Loaf.png|75px|link=]]<br>+1 Food/City
 
|-
 
|-
! Tier 2 || [[File:Anvil.png|75px|link=]]<br>10% Faster Production Material || [[File:Loaf.png|75px|link=]]<br>10% Faster Food Production
+
| Tier 2 || <center>[[File:Anvil.png|75px|link=]]<br>10% Faster Production Material || <center>[[File:Loaf.png|75px|link=]]<br>10% Faster Food Production
 
|-
 
|-
! Tier 3 || [[File:Anvil.png|75px|link=]]<br>+2 Production Material/City || [[File:Loaf.png|75px|link=]]<br>+2 Food/City
+
| Tier 3 || <center>[[File:Anvil.png|75px|link=]]<br>+2 Production Material/City || <center>[[File:Loaf.png|75px|link=]]<br>+2 Food/City
 
|-
 
|-
! Tier 4 || [[File:Anvil.png|75px|link=]]<br>20% Faster Production Material || [[File:Loaf.png|75px|link=]]<br>20% Faster Food Production
+
| Tier 4 || <center>[[File:Anvil.png|75px|link=]]<br>20% Faster Production Material || <center>[[File:Loaf.png|75px|link=]]<br>20% Faster Food Production
 
|-
 
|-
 
!colspan="3"|<big>Exploration
 
!colspan="3"|<big>Exploration
 
|-
 
|-
! Tier 1 || [[File:Map.png|75px|link=]]<br>10% Faster Movement || [[File:Trumpet.png|75px|link=]]<br>10% Faster Colonization
+
| Tier 1 || <center>[[File:Map.png|75px|link=]]<br>10% Faster Movement || <center>[[File:Trumpet.png|75px|link=]]<br>10% Faster Colonization
 
|-
 
|-
! Tier 2 || [[File:Map.png|75px|link=]]<br>Army Sight +1 || [[File:Map.png|75px|link=]]<br>Areas Collapsing Reveal Fog of War
+
| Tier 2 || <center>[[File:Map.png|75px|link=]]<br>Army Sight +1 || <center>[[File:Map.png|75px|link=]]<br>Areas Collapsing Reveal Fog of War
 
|-
 
|-
 
!colspan="3"|<big>Army
 
!colspan="3"|<big>Army
 
|-
 
|-
! Tier 1 || [[File:Shield_02.png|75px|link=]]<br>10% Faster Colonization || [[File:Trumpet.png|75px|link=]]<br>20% Faster Unstationing
+
| Tier 1 || <center>[[File:Shield_02.png|75px|link=]]<br>10% Faster Colonization || <center>[[File:Trumpet.png|75px|link=]]<br>20% Faster Unstationing
 
|-
 
|-
! Tier 2 || [[File:Swords_Crossed.png|75px|link=]]<br>10% Increased Vitality in Battles || [[File:Swords_Crossed.png|75px|link=]]<br>10% High Damage in Battles
+
| Tier 2 || <center>[[File:Swords_Crossed.png|75px|link=]]<br>10% Increased Vitality in Battles || <center>[[File:Swords_Crossed.png|75px|link=]]<br>10% High Damage in Battles
 
|-
 
|-
! Tier 3|| [[File:Loaf.png|75px|link=]]<br>-1 Upkeep Per City || [[File:Swordx2.png|75px|link=]]<br>+1 Troop When Producing Army
+
| Tier 3 || <center>[[File:Loaf.png|75px|link=]]<br>-1 Upkeep Per City || <center>[[File:Swordx2.png|75px|link=]]<br>+1 Troop When Producing Army
 
|-
 
|-
! Tier 4|| [[File:Sword.png|75px|link=]]<br>10% Lower Army Upkeep || [[File:FlagWhite.png|75px|link=]]<br>Armies Can Retreat from Battle without taking Damage
+
| Tier 4 || <center>[[File:Sword.png|75px|link=]]<br>10% Lower Army Upkeep || <center>[[File:FlagWhite.png|75px|link=]]<br>Armies Can Retreat from Battle without taking Damage
 
|}
 
|}

Revision as of 01:06, 11 April 2019

Style 1

Production
Tier Column 1 Column 2
Tier 1 Anvil
+1 Production Material/City
Loaf
+1 Food/City
Tier 2 Anvil
10% Faster Production Material
Loaf
10% Faster Food Production
Tier 3 Anvil
+2 Production Material/City
Loaf
+2 Food/City
Tier 4 Anvil
20% Faster Production Material
Loaf
20% Faster Food Production
Exploration
Tier Column 1 Column 2
Tier 1 Map
10% Faster Movement
Trumpet
10% Faster Colonization
Tier 2 Map
Army Sight +1
Map
Areas Collapsing Reveal Fog of War
Army
Tier Column 1 Column 2
Tier 1 Shield 02
10% Faster Colonization
Trumpet
20% Faster Unstationing
Tier 2 Swords Crossed
10% Increased Vitality in Battles
Swords Crossed
10% High Damage in Battles
Tier 3 Loaf
-1 Upkeep Per City
Swordx2
+1 Troop When Producing Army
Tier 4 Sword
10% Lower Army Upkeep
FlagWhite
Armies Can Retreat from Battle without taking Damage

Style 2

Production
Tier Column 1 Column 2
Tier 1 Anvil
+1 Production Material/City
Loaf
+1 Food/City
Tier 2 Anvil
10% Faster Production Material
Loaf
10% Faster Food Production
Tier 3 Anvil
+2 Production Material/City
Loaf
+2 Food/City
Tier 4 Anvil
20% Faster Production Material
Loaf
20% Faster Food Production
Exploration
Tier 1 Map
10% Faster Movement
Trumpet
10% Faster Colonization
Tier 2 Map
Army Sight +1
Map
Areas Collapsing Reveal Fog of War
Army
Tier 1 Shield 02
10% Faster Colonization
Trumpet
20% Faster Unstationing
Tier 2 Swords Crossed
10% Increased Vitality in Battles
Swords Crossed
10% High Damage in Battles
Tier 3 Loaf
-1 Upkeep Per City
Swordx2
+1 Troop When Producing Army
Tier 4 Sword
10% Lower Army Upkeep
FlagWhite
Armies Can Retreat from Battle without taking Damage

Style 3

Production
Tier Column 1 Column 2
Tier 1
Anvil
+1 Production Material/City
Loaf
+1 Food/City
Tier 2
Anvil
10% Faster Production Material
Loaf
10% Faster Food Production
Tier 3
Anvil
+2 Production Material/City
Loaf
+2 Food/City
Tier 4
Anvil
20% Faster Production Material
Loaf
20% Faster Food Production
Exploration
Tier 1
Map
10% Faster Movement
Trumpet
10% Faster Colonization
Tier 2
Map
Army Sight +1
Map
Areas Collapsing Reveal Fog of War
Army
Tier 1
Shield 02
10% Faster Colonization
Trumpet
20% Faster Unstationing
Tier 2
Swords Crossed
10% Increased Vitality in Battles
Swords Crossed
10% High Damage in Battles
Tier 3
Loaf
-1 Upkeep Per City
Swordx2
+1 Troop When Producing Army
Tier 4
Sword
10% Lower Army Upkeep
FlagWhite
Armies Can Retreat from Battle without taking Damage